
You can use the same one or you can make a new one. When doing this, you will have different pawns! When you create your second character and get to the Encampment stone to create your second pawn, it will prompt you to use the same one. UPDATE: Two important things to remember!ġ. Then if I wanted to play my Strider, I'd copy the files from the "Strider" save folder I made and then paste them over and replace all files in ".\367500\remote" and then start the game.Īlways make sure you copy all files from the ".\367500\remote" folder into the save folder you made when you are done playing that character or BEFORE you switch to your other character!! If you don't do this, you might forget and just write over your previous save on your other character, and then you will have to start back at whatever save file you did save! So if I was last playing my Fighter, I'd copy and paste the files from the ".\367500\remote" folder into the "Fighter" folder that I made. Now when you want to switch characters, just copy all files in ".\367500\remote" and paste to the corresponding character save folder you made. I made a Fighter for my second character, so I copy all files over from ".\367500\remote" and paste them into the "Fighter" folder I just made.ĭO NOT put two "DDDA.sav" files in a single folder, they should be separate obviously to avoid confusion! Now go back to your ".\367500\remote" folder and copy the new "DDDA.sav" file into one of the other folders you made. Again, make sure you save the game before the next step, or you won't have any files to copy/paste lol. If this happens, DON'T WORRY! Just start a new game and then make sure to save your new game. For some reason even after deleting the files out of the remote folder, you can start the game back up where you left off originally. Now to start a new character, delete everything in the ".\367500\remote" folder and start up the game and create a new game.

For example, my first character is my Strider, so I copy everything in the ".\367500\remote" over to the "Strider" folder that I just made. (Some say you only need to copy over the "DDDA.sav" file, but I copied everything over from the remote folder just to be safe and it still works).

Then what you want to do is copy and paste the "DDDA.sav" file from the ".\367500\remote" folder over to one of the folders you just made. One named "Fighter" and the other named "Strider." Inside that folder, make separate folders for the different characters you will be making. Make another folder anywhere, desktop is probably easiest. In the remote folder is your save file "DDDA.sav" and other numbered files. The first number "75949138" might be different, but the "367500" number should be the same for everyone, so if you have multiple folders just open them all until you find 367500. If you have any questions or concerns about anything above, please send a message to the moderators.Hey guys just follow the directions below ( then add me and use my pawns xD )īefore you ask, yes I've tested all of this! But just a couple of run-throughs, so if you find anything different let me know!įind folder C:\Program Files (x86)\Steam\userdata\75949138\367500\remote Your post was flagged as spam by a spam bot. Your post contained a question already answered in the FAQ. Your post broke one or several of the Subreddit rules. Your post may have been removed/flagged as spam for one or several reasons listed below. When you make a comment/text post that contains spoilers, please use one of the following codes below to hide the content.


Non-descriptive and spoiler-y titles are not allowed. All posts must be either directly (preferably) or indirectly related to OXENFREE.Ĥ. You can have your opinions, just don't be rude about it.ģ. Looking for games, movies, books, music, and more similar to Oxenfree? Check out our recommendations list!ġ. Players control Alex, who brings her new stepbrother Jonas to an overnight party gone wrong off the coast of their hometown. Night School Studio's OXENFREE is a supernatural teen thriller about a group of friends who unwittingly open a ghostly rift.
